Data selection
ServerAutoMix 5x5 +Skill#3
Data coverage:A2S Source 1/1 · Period 1/1Stats SQL Source 0/1 · Period 0/1Geo Source 0/1 · Period 0/1Maps Source 1/1 · Period 1/1Weapons Source 0/1
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de_dust2
Detailed map view: player counts before and after, server comparisons, transitions, activity times, players and geography.
Map score?40.5/ 100
The period applies to launches and player counts. Post-change impact and confidence use accumulated history; the map score considers both datasets. Preliminary score · Transition observations: 9
Runs12
Player hours544.8
Average players online4.02
Peak player count15
After 5 min-39.9%
After 15 min-37.7%
In 30 min-30.7%
Players online before and after a map change?
Reliability 83%Before the map12.59
After 5 min7.56
After 15 min7.85
In 30 min8.73
The same map across servers
compared using the same method| Server | Runs | Average | Peak | After 15 min | In 30 min | Map score |
|---|---|---|---|---|---|---|
| AutoMix 5x5 +Skill#3 | 12 | 4.02 | 15 | -37.7% | -30.7% | 40.5 |
What to play next
Audience retention→ de_cachee139.2%Player count recovery 100.00 · Transitions: 12→ de_train316.1%Player count recovery 100.00 · Transitions: 1→ css_dust2256.3%Player count recovery 100.00 · Transitions: 1→ de_overpass114.2%Player count recovery 88.02 · Transitions: 10→ css_nuke2117.7%Player count recovery 78.21 · Transitions: 1→ de_lite110.5%Player count recovery 77.44 · Transitions: 7→ de_inferno111.2%Player count recovery 75.19 · Transitions: 5→ de_ancient_csgo106.8%Player count recovery 70.26 · Transitions: 6→ de_mirage104.6%Player count recovery 65.20 · Transitions: 5→ css_inferno104.3%Player count recovery 59.73 · Transitions: 2→ de_tuscan92.7%Player count recovery 44.05 · Transitions: 3→ de_nuke80.0%Player count recovery 21.66 · Transitions: 1
What to play before
Audience retentionde_forge →125.0%Player count recovery 89.16 · Transitions: 1de_nuke →107.5%Player count recovery 62.91 · Transitions: 1de_inferno →99.3%Player count recovery 57.23 · Transitions: 5de_ancient_csgo →95.5%Player count recovery 54.96 · Transitions: 7css_nuke2 →102.0%Player count recovery 54.59 · Transitions: 1de_train →101.6%Player count recovery 54.00 · Transitions: 1de_cachee →82.6%Player count recovery 43.96 · Transitions: 12de_overpass →83.3%Player count recovery 39.97 · Transitions: 9de_mirage →87.5%Player count recovery 39.56 · Transitions: 5de_tuscan →82.7%Player count recovery 29.05 · Transitions: 3de_lite →76.4%Player count recovery 26.32 · Transitions: 7css_inferno →39.8%Player count recovery 0.00 · Transitions: 1css_dust2 →39.3%Player count recovery 0.00 · Transitions: 1
Days and times
when the map performs best| Day | Period | Runs | Average | Peak | After 15 min | Reliability |
|---|---|---|---|---|---|---|
| Tue | Evening | 2 | 4.03 | 12 | -58.7% | 25% |
| Wed | Evening | 7 | 9.36 | 15 | -33.3% | 88% |
Top players
Exact period player-map statistics accumulate from 2.4.14 onwardNo player statistics collected for the selected scope yet.
Map geography
GEO from the same day as the gameplay statisticsNo geography data collected for the selected scope yet.